Tuesday, 11 May 2010

iBomber 2 - Menu Graphics

iBomber 2 has a really cool menu interface designed by Carrie Guthrie, and implemented perfectly by Programmer Michael McDonald; the fob watch keeping real time is just one of the cool little touches that add to the overall immersive experience of iBomber 2.

Monday, 10 May 2010

Monday, 5 April 2010

Low Grav Racer 2 HD - now on iPad!

Low Grav Racer 2 has been given a High Def. makeover for the iPad, complete with new touch screen controls. In-game modelling and textures by William Hazle and Roz Galloway, Logo, HUD and promo. design by Carrie Guthrie.

Numba HD on iPad now!

Numba has been 'polished' up for High Def gaming on the iPad. Art by Carrie Guthrie and Colin Gordon.

PUKK HD only on the iPad

One of our three launch titles on the iPad is PUKK HD, a Pong like game that's free to download. Art by Mark Brown.

Tuesday, 26 January 2010

Storm Sketches

Check out the sketches that led to the final design of this little fella over at the Storm in a Tea Cup Blog. Art by Mark Brown.

Paint It - Bible

Paint It - Bible is now available from the App Store.
Here's another of Carrie Guthrie's line illustrations and a menu shot from the App.

Friday, 22 January 2010

Paint It - Bible

Coming to the App Store in a few days time is our second colouring App, Paint It - Bible. This one is the first in a series of themed colouring Apps. It includes twelve images based on Bible stories, that can be coloured then saved as wallpapers. This is the Splash screen and two images, by Carrie Guthrie.


Fut! Fut! Friday!

Fut! Fut! Fun illo by Colin Gordon.

Friday, 15 January 2010

Monday, 11 January 2010

Storm!

This is Storm and he's got his own blog.
Follow artist Mark Brown, week by week, as he develops Storm in a Tea Cup from sketches to final game art, and get a unique insight into the creative process here at Cobra.

iBomber 2 - Concept Art

Here's a cool iBomber 2 illustration by Colin Gordon.

Monday, 21 December 2009

Merry Christmas!

As everything winds down for the holidays, here's a Christmas greeting from the Art team at Cobra. Thanks for stopping by and visit again in the New Year to see what we're going to be up to, and to find out who the kid in the Tea Cup is.
Art by Mark Brown.

Wednesday, 25 November 2009

Friday, 20 November 2009

LGR2 - Low Grav Racer 2

Low Grav Racer 2 has just been submitted to Apple, so should should go live on the App Store before the end of next week. In the meantime, here are some screen shots, taken from in-game, to whet your appetite. Art by Rosalind Galloway and William Hazle (modelling and texturing), Carrie Guthrie (Logo, Front End and HUD) and Colin Gordon (Weapon FX). Dan Leyden and Michael McDonald programmed.

Thursday, 29 October 2009

Monday, 28 September 2009

DOTS! - Available to download now.

Here's the trailer for our new puzzle game DOTS! This is a real tough game... are you up for it?
All art by Mark Brown, coded by Andrew Haining.


Purchase DOTS!

Thursday, 27 August 2009

Wednesday, 26 August 2009

GoBomber!

Here's Carrie Guthrie's reworked logo for iBomber, which is being retitled GoBomber for a future release on the PSP and PSPGo. Read the press release at CasualGaming.

Thursday, 16 July 2009

Route 666

Here's a tasty look at a game that's currently in pre-production at Cobra; Route 666. Design and artwork by Colin Gordon. I've posted a selection of wallpaper sizes for iPhone, Mac & PC, so go ahead and treat your desktop and iPhone/iPod Touch. And head over to Pocket Gamer for some more info. http://www.pocketgamer.co.uk/r/iPhone/Route+666/news.asp?c=14409