Showing posts with label iPad. Show all posts
Showing posts with label iPad. Show all posts
Thursday, 18 November 2010
Wednesday, 17 November 2010
iBomber Defense!
Tuesday, 2 November 2010
Storm in a Tea Cup is go!
Development has finally begun on Storm in a Tea Cup, with Mike McDonald on board as programmer. Here are some more of Mark Brown's conceptual sketches for your enjoyment.


Make sure and check out the Storm Blog to see how the game progresses.


Wednesday, 22 September 2010
STUCK! (formerly known as Stuck Genie)
Originally released through Warner Brothers as Stuck Genie, we're bringing back this ingenious little puzzler renamed as STUCK! Now fully loaded with Game Centre connectivity. It has been submitted to Apple and should be live in a few days.
Check out the art below by Mark Brown.
Tuesday, 11 May 2010
iBomber 2 - Menu Graphics
iBomber 2 has a really cool menu interface designed by Carrie Guthrie, and implemented perfectly by Programmer Michael McDonald; the fob watch keeping real time is just one of the cool little touches that add to the overall immersive experience of iBomber 2.
Monday, 10 May 2010
iBomber 2 - Available now!
iBomber 2 is out now for the iPhone and iPod Touch and it's also compatible with the iPad!
Colin Gordon created all the in-game art. The Logo and icon were designed by Carrie Guthrie.
Colin Gordon created all the in-game art. The Logo and icon were designed by Carrie Guthrie.
Monday, 5 April 2010
Low Grav Racer 2 HD - now on iPad!
Low Grav Racer 2 has been given a High Def. makeover for the iPad, complete with new touch screen controls. In-game modelling and textures by William Hazle and Roz Galloway, Logo, HUD and promo. design by Carrie Guthrie.
Numba HD on iPad now!
Numba has been 'polished' up for High Def gaming on the iPad. Art by Carrie Guthrie and Colin Gordon.
PUKK HD only on the iPad
One of our three launch titles on the iPad is PUKK HD, a Pong like game that's free to download. Art by Mark Brown.
Subscribe to:
Posts (Atom)






























