Wednesday, 17 November 2010

iBomber Defense Screens!

Here are some actual iBomber Defense screens taken during game-play. All in-game art by Colin Gordon.

iBomber Defense is a universal build for iPhone, iPod and iPad.

This is how it looks on your iPhone...

..and this is how it looks on your iPad.

iBomber Defense!

This week will see the release of iBomber Defense on the App Store. Developed entirely in-house here at Cobra, iBomber Defense will be our first game to be published through Chillingo who've had great success with Angry Birds and Cut the Rope. iBomber Defense combines classic tower defence gameplay with the intense action and strategy of the original iBomber games. Keep enemies at bay all over the world using a variety of weapons and tactices, from rattling machine guns and explosive cannons to awesome anti-aircraft artillery. The logo design and icon art are by Carrie Guthrie.

Tuesday, 2 November 2010

Storm in a Tea Cup is go!

Development has finally begun on Storm in a Tea Cup, with Mike McDonald on board as programmer. Here are some more of Mark Brown's conceptual sketches for your enjoyment.
Make sure and check out the Storm Blog to see how the game progresses.

Wednesday, 22 September 2010

STUCK! (formerly known as Stuck Genie)

Originally released through Warner Brothers as Stuck Genie, we're bringing back this ingenious little puzzler renamed as STUCK! Now fully loaded with Game Centre connectivity. It has been submitted to Apple and should be live in a few days.
Check out the art below by Mark Brown.

Wednesday, 15 September 2010

Danger Derby on iPad - Available now!

Our great new iPad only title Danger Derby is available now, exclusively for the iPad.
Mark Brown took on the art duties and is responsible for the overall look of the game. Front end menu duties were taken by Carrie Guthrie. Fast lane programming duties were taken by Dan Leyden and Andy Haining.

Blog resumed!

We've been very busy at Cobra over the past few months and there hasn't been much time for blogging but that's about to change. So, to get things started here's a look at the new Cobra Logo designed by Carrie Guthrie. This logo will adorn all of our screen shots on the App Store from now on, as you'll see in the post above.

Tuesday, 11 May 2010

iBomber 2 - Menu Graphics

iBomber 2 has a really cool menu interface designed by Carrie Guthrie, and implemented perfectly by Programmer Michael McDonald; the fob watch keeping real time is just one of the cool little touches that add to the overall immersive experience of iBomber 2.

Monday, 5 April 2010

Low Grav Racer 2 HD - now on iPad!

Low Grav Racer 2 has been given a High Def. makeover for the iPad, complete with new touch screen controls. In-game modelling and textures by William Hazle and Roz Galloway, Logo, HUD and promo. design by Carrie Guthrie.

Numba HD on iPad now!

Numba has been 'polished' up for High Def gaming on the iPad. Art by Carrie Guthrie and Colin Gordon.

PUKK HD only on the iPad

One of our three launch titles on the iPad is PUKK HD, a Pong like game that's free to download. Art by Mark Brown.

Tuesday, 26 January 2010

Storm Sketches

Check out the sketches that led to the final design of this little fella over at the Storm in a Tea Cup Blog. Art by Mark Brown.

Paint It - Bible

Paint It - Bible is now available from the App Store.
Here's another of Carrie Guthrie's line illustrations and a menu shot from the App.

Friday, 22 January 2010

Paint It - Bible

Coming to the App Store in a few days time is our second colouring App, Paint It - Bible. This one is the first in a series of themed colouring Apps. It includes twelve images based on Bible stories, that can be coloured then saved as wallpapers. This is the Splash screen and two images, by Carrie Guthrie.